Audaspace  1.3.0
A high level audio library.
Double.h
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16 
17 #pragma once
18 
25 #include "ISound.h"
26 
28 
32 class AUD_API Double : public ISound
33 {
34 private:
38  std::shared_ptr<ISound> m_sound1;
39 
43  std::shared_ptr<ISound> m_sound2;
44 
45  // delete copy constructor and operator=
46  Double(const Double&) = delete;
47  Double& operator=(const Double&) = delete;
48 
49 public:
55  Double(std::shared_ptr<ISound> sound1, std::shared_ptr<ISound> sound2);
56 
57  virtual std::shared_ptr<IReader> createReader();
58 };
59 
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
This sound plays two other factories behind each other.
Definition: Double.h:32
The ISound interface.
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
This class represents a type of sound source and saves the necessary values for it.
Definition: ISound.h:39
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
virtual std::shared_ptr< IReader > createReader()=0
Creates a reader for playback of the sound source.