27 #ifndef __MPD_LIB_PLAYER__ 28 #define __MPD_LIB_PLAYER__ int mpd_player_set_single(MpdObj *mi, int single)
#define MPD_STATUS_STATE_STOP
int mpd_player_get_next_song_id(MpdObj *mi)
int mpd_player_set_consume(MpdObj *mi, int consume)
int mpd_player_get_current_song_pos(MpdObj *mi)
int mpd_player_next(MpdObj *mi)
int mpd_player_get_state(MpdObj *mi)
int mpd_player_get_repeat(MpdObj *mi)
int mpd_player_play_id(MpdObj *mi, int id)
#define MPD_STATUS_STATE_PLAY
int mpd_player_pause(MpdObj *mi)
int mpd_player_prev(MpdObj *mi)
int mpd_player_get_current_song_id(MpdObj *mi)
int mpd_player_set_random(MpdObj *mi, int random)
int mpd_player_get_next_song_pos(MpdObj *mi)
int mpd_player_get_consume(MpdObj *mi)
int mpd_player_seek(MpdObj *mi, int sec)
int mpd_player_set_repeat(MpdObj *mi, int repeat)
#define MPD_STATUS_STATE_UNKNOWN
int mpd_player_get_single(MpdObj *mi)
int mpd_player_get_random(MpdObj *mi)
int mpd_player_stop(MpdObj *mi)
int mpd_player_play(MpdObj *mi)
#define MPD_STATUS_STATE_PAUSE